by pulling back the sling shot and jumping at the same time causes the game to give you an extra jump. When you pull back the slingshot, before the crossfire shows up the game thinks you are standing on the ground.this can also be chained into an infinite jump by switching to the slingshot. this causes for getting on op of certain items faster than double jumping and jump over farther gaps. Jumping and canceling your spin at the same time allows for you to jump farther than you normally would. Some versions of Ape Escape will crash when playing certain cutscenes, interestingly, sometimes this will play the pre-menu intro theme as it freezes.As Ape Escape is a very delicate game, the textures and soundtrack midis can easily be misplaced or altered, playing a corrupted Ape Escapegame can showcase this.This can also cause cutscenes to be replaced with an image of TV static.A damaged Ape Escape disc can cause the soundtrack to change drastically and even be replaced with a long tone noise.A YouTuber playing Ape Escape to find glitches booted his game to find that all of the Japanese text and logos had loaded instead of the US ones, this could be proof that the US version was simply built alongside the Japanese data and did not edit any of it.In terms of Beta areas, players have notably gone over the fence in the TV Tower stage to the street with the cars driving past, surprisingly, being hit by a car will automatically kill Spike.The use of this glitch has had players find secret areas in the game and even a strange unused texture that was never used in an actual level.When jumping, pull the R3 button back with every press you make of the R1 or R2 button, doing this correctly will cause Spike to moonjump, despite other glitches, this one is definitely safe to use. The infamous "Slingback Shooter Glitch" or "Moonsling" is a game-breaking glitch that can cause the player to moonjump, to do this, you must have the Slingshot equipped.The main cannon is fired with Square, and the machine gun is fired with Circle.This is a list of glitches in Ape Escape games, this page has been added for notability, intellect and reference and for the wellbeing of your game and/or console you should not try much, if not any of the glitches in the case that they could break your Ape Escape game and PlayStation console. Here, the left stick controls all movement (up and down moves forward and backward, left and right turns). In Ape Escape: On the Loose, the controls were modified due to the lack of a right analog stick on the PSP. The main cannon is fired with 元, and the machine gun is fired with R3. Pushing them both forward directs the Tank forward, pushing them both backward puts the Tank in reverse, and pointing them in opposite directions turns the Tank. In most games, the left and right treads of the Tank are controlled by the left and right analog sticks. Spike's tank is identical to his one in Ape Escape, only without the Professor's logo. In Ape Escape: Pumped & Primed each character has their own tank to fit their style. In Ape Escape 3 the color was changed to a dark blue camo and the logo changed to Aki. In Ape Escape 2, it takes the likeness of a teal elephant, with spherical "eyes" and ear-like protrusions. In Ape Escape, the Tank is a green tank with the Professor's logo on it. The Tank is a vehicle that was introduced in the first Ape Escape.
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